In a time of rapidly accelerating change, our industry is understandably fixated on what is just beyond our view. Evident in the future-leaning theme of Interaction16, our curiosity for what’s next in interaction design speaks to our constant adaptation to developments in technology and society.
We are right to ask ourselves: What are the forces shaping the future of our discipline? But it is the middle distance view—of the world in, say, 2050—that allows us to have productive conversations about the potential impact of emerging trends.
Over the past few years, Tellart has engaged in a series of projects that directly address these topics, operating in the “goldilocks zone” between the constraining pragmatism of the near term—which is relatively predictable—and the rootless, wildly speculative, sci fi terrain of the distant future. By navigating between these extremes, plausible future scenarios give us concrete insights into the impact of emerging technologies and provide structure for long-term strategies for both research and development and public policy.
In this talk, I will share insights from our experience developing high fidelity prototypes of future products and services and make a case for the value of a medium range view of the forces shaping our industry.
SVA Theatre – Beatrice Theatre
333 West 23rd Street New York, NY 10011